Chambers of Frost:
New raid for the Frozen Frontier season
Can be accessed in the Minigame teleports
There is no requirements to participate in the raids


Grouping Portal:
You can view/manage parties by clicking the grouping portal in the lobby area

Party List:
When clicking on the Grouping portal, it will open up the party list
This list shows all the parties that have been created
If a party is open you can instantly join it if it needs members
You can also see the raid level of the party from this interface

Creating a party:
You can create a party by clicking the "Create Party" button in the party list interface
You will be able to choose between three raid levels (More information below or right-click grouping portal)
You can also choose between an open party or request party
Open: Available for anyone to instantly join your party
Request: Players will send a request to join your party and the leader can accept/reject applicants

Managing a party:
Once you have created a party you can view this interface
You can view all the members of your party and any applicants that have requested to join
You can also click "Settings" to change the Raid level and the join method


Raid Levels:
There are three raid levels to choose from
The bosses will have more hitpoints the harder the raid level is
Some attacks will also hit harder depending on the raid level

Normal:

Hard:
Restrictions:
2 deaths max (Will cause you to be removed from the party - As a HCIM you will lose rank)
1/2 the rate to activate combat abilities in combat

Expert:
Restrictions:
1 death max (Will cause you to be removed from the party - As a HCIM you will lose rank)
1/2 the rate to activate combat abilities in combat
No stackable food (Magical fish or Grimfish)

Raid Rooms:
Every raid you will encounter the obelisk room and ice demon room
You will encounter boss rooms after the first two rooms
The number of boss rooms depends on your raid level:
Normal: 1 boss room (random)
Hard: 2 boss rooms (random)
Expert: 3 boss rooms (random order)
Obelisk Room:
The first room of every raid
An obelisk will spawn in the middle of the room that you protect for a DMG boost
Ice fiends will spawn rapidly and attack the obelisk
At the end of the wave, the remaining percent will be applied as a DMG boost for all players
Starting Obelisk HP per Raid Level:
Normal: 100%
Hard: 75%
Expert: 50%

Ice Demon Room:
The second room of every raid
Killing the monsters will drop potions that can assist you in the raid (Can't be used outside Chambers of Frost)
The room must be cleared before fighting the Ice Demon in the middle

Boss Rooms:
There is a total of three boss rooms
All of the bosses attack with Magic and Ranged and have their own special attacks
Magic Projectile:

Ranged Projectile:

Glacerion:
Weakness: Ranged

Ice walls:
The ice walls will rotate randomly throughout the fight
You must attack Glacerion from the side that doesn't have an ice wall. Attacking from the wrong side will have 0% accuracy
South:
East:
West:
Air attack:
Glacerion will occasionally send blue fire towards your location, you must move or you will be dealt damage
Blue fire:
Glacerion will occasionally send blue orbs towards parts of the map that cause you to get dealt damage if standing there
Blizzrak:
Weakness: Magic

Blue electricity:
When Blizzrak does this emote, Blue electricity will appear and small minions will spawn
These minions can only be killed with melee
Healing tentacles:
Blizzrak will spawn tentacles at half hp that will heal him until they are killed

Tundralis:
Weakness: Melee

Frozen Waves:
Waves will approach you from the back that you must dodge to avoid damage
Tentacles:
Tentacles can be killed only using melee
Coming too close to tentacles will cause them to attack you instead of heal Tundralis
Half HP:
When Tundralis reaches half hp, he will go under water
If the tentacles are still alive, they will attack the players
Multiple sets of frozen waves will come during this period
Frozen Crate (Normal):

Frozen Crate (Hard):
Frozen Crate (Expert):
Snow Slinger:
Obtainable as a rare drop from Chambers of Frost (Normal or Hard mode)

Ice Tooth:
Obtainable as a rare drop from Chambers of Frost (Normal or Hard mode)
Used to create Frost Fang
Frost Fang:
Can be forged from the Seasonal tab in the forging interface


Frozen Shard:
Obtainable as a rare drop from Chambers of Frost (Normal or Hard mode)

Frostfire Shield:
Obtainable as a rare drop from Chambers of Frost (Normal or Hard mode)

Blizzrak Shield:
Obtainable as a rare drop from Chambers of Frost (Normal or Hard mode)

Tundral Shield:
Obtainable as a rare drop from Chambers of Frost (Normal or Hard mode)

Frostbite Weapons:
Obtainable as a rare drop from Chambers of Frost (Hard or Expert mode)
Frostbite Armour:
Obtainable as a rare drop from Chambers of Frost (Hard or Expert mode)
Frost Claw:
Obtainable as a rare drop from Chambers of Frost (Expert mode)
Used to create Paladin claws (Frozen)
Paladin Claws (Frozen):
Can be forged from the Seasonal tab in the forging interface


Frost Weapon Kit:
Obtainable as a rare drop from Chambers of Frost (Expert mode)
Used to create Volcanic (Frozen) weapons
Volcanic (Frozen) Weapons:
Can be forged from the Seasonal tab in the forging interface


Permafrost Thread:
Obtainable as a rare drop from Chambers of Frost (Expert mode)
Used to create Permafrost armour
Permafrost Armour:
Can be forged from the Seasonal tab in the forging interface


Frozen Scythe:
Obtainable as a rare drop from Chambers of Frost (Expert mode)

Frostbite Shield:
Obtainable as a rare drop from Chambers of Frost (Expert mode)

Pet Egg (Frozen):
Obtainable as a rare drop from Chambers of Frost (Expert mode)
Can also be obtained from the Frozen chest

Mini Glacerion:

Blizzy:

Chilly pool:

Winter pally:

Polar puppy:

Frosty shard:

Frozen Key Fragments:
Obtained from doing Chambers of Frost
All three raid levels grant different amounts of fragments
Normal: 5
Hard: 10
Expert: 25
Frozen Keys:
Can be created by combining 100 Frozen key fragments
Used to open the Frozen chest in the Chambers of Frost lobby
Frozen Chest:
Can be found in the Chambers of Frost lobby
Requires a Frozen key to open

Polar pup buff:

Frost warden buff:

Frost aura refresh:

Raid loot scroll:

Presets:
You can open presets by typing CTRL + Z or ::preset/::presets
Presets can also be accessed within the bank by clicking the button on the top right


Saving Presets:
You can save your current inventory/equipment/pet by clicking the "save preset" button
Loading Presets:
Clicking "Load preset" will bank all of your items/equipment/pet into your bank safely
It will also instantly load your preset into your character
If you don't have the adequate items in your bank for a certain slot it will only withdraw the amount you have
(Example: 11 frozen shards in the preset, only had 2 in the bank so only 2 were withdrawn)
You will receive a message for all the items you did not have at all
Renaming Presets:
You can rename a preset by clicking the "rename" button
Changing image:
You can change the image that identifies your preset by clicking on any item in the preset
Deleting Presets:
You can delete presets by right clicking on the slot
Conqueror's Guild:

The Conquerors Guild can be accessed through the Misc section of the Teleport Menu.
Guild Level & Benefits:

Ice Cubes:
Outside the center fortress of the guild it is extremely recommended, if not required, to consume ice cubes.
Without ice cubes you'll be dealt a bleeding damage effect and occasionally frozen.
Ice cubes last 30 seconds each and can be made through the following process:
1. Pick up noted buckets from the "Pile of Buckets"
2 - Use your buckets on the "Barrel of Water"
3 - Use your filled buckets on the Ice dispenser (northern part of the room)
Wearing Icemaker equipment will provide you with 50% more exp per Ice cube created

The Giving Fire:
Players can claim loot every X hours from The Giving Fire located in the center fortress of the guild.
The fire will reward players will the exact same loot table and rates as the Frost Warden.
Players will be required to sacrifice 500 Icy Basalt to claim this loot.
The cooldown between claiming loot will start at 10 hours and decrease by 1 hour for every 10 levels of your Guild.
Penguins:
Penguins are located all throughout the map and are the secondary
and more convenient way of obtaining buckets of icy water.
Below is the penguins drop table:

Conquerors Shop:

The currency for this shop is Icy Basalt.
Troll King:
Icy Basalt is primarily obtained by killing the Troll King who spawns at random locations.
His respawn is roughly 10 seconds. Anyone who deals over 100 damage towards him will obtain loot.
Frost Implings & Ice Blocks:
These two will randomly spawn in the map and will disappear after a certain amount of interactions.
Their respawn time is random and can take over 10 minutes
Frost Imps will require a butterfly net purchased from the Conquerors Shop (Must be worn)
Ice blocks will require a hammer from the Conquerors Shop (Kept in inventory)
Updated Ancient Essence Shop:
Ancient Essence are now tradeable



Updated Forge for Shadow Gem Orb:
Only three keys are obtainable/required now and replaced the other required items

Reworked Ancient Tasks:
Ancient tasks now only require 10 Azzandra kills for a task
Although slayer keys will still be rewarded at the end of your Ancient task your chances to obtain a shadow gem key will be rolled every kill. The chance for a key is 1/100,000 for hard monsters and 1/40,000 for elite monsters (The only drop rate that works towards this is a ring of shadows, which provides a x2 better rate)
Ancient essence will be rewarded per kill instead of after the task.
With these changes we've decided to make shadow gem keys tradeable and duplicates are now possible.
Other Changes:
Azzandra's defense stats towards magic/ranged have been slightly decreased
Azzandra's bow accuracy has been fixed and it can also be used for Ancient tasks
Ancient ceremonial gloves and boots stats have been buffed
Added scorched bonecrusher (gives same exp as prayer altar) as a drop to pyrelords Also added collection log.
Added ring of shadows (gives x2 chance at shadow gem keys) as a drop to shadow nihils. Also added collection log.