Cosmic Crucible:
The Cosmic Crucible is a new solo arena minigame accessible through
the Minigames category of the teleport interface.
This is the most challenging minigame yet!
Entry Requirements:
- 10,000 Treasury Coins as collateral (only returned on a full clear)
Dying, logging out, or leaving the arena will forfeit your collateral!
Fight Overview:
Hearts are killed in clockwise order: North → East → South → West.
Each heart kill spawns a new Cosmic Guardian in the centre.
Old Guardians are NOT removed — ignore them and you'll juggle up to 4 at once.
The Guardians:
- Cosmic Jad — alternates magic and ranged. Pray-switch.
- Cosmic Zek — fires a fast magic hit followed by a ranged hit.
- Cosmic Xil — immune to normal damage. Kill Nylocas in the
memorised colour order to deal damage. Fail and Xil heals + your damage bonus removed until killed.
- Cosmic Kot — the fourth guardian in the rotation. Targets with a powerful melee attack that hits through prayer
Healers & Bombers:
Healers pour out of the corner portals and channel back into the active heart.
Each healer can only be killed by its matching Astral weapon:
Blood Healer → Astral Battleaxe | Blue Healer → Astral Staff | Eclipse Healer → Astral Bow
TokHaar-Hur bombers occasionally spawn instead and detonate on your tile for heavy damage. Avoid at all cost!
Completion Rewards:
On victory you pick one reward from the completion interface:
- Cosmic Brew x3 (4 with a Cosmic Talisman) — 20 min boost: 2x PvM tickets,
+100% drop rate, and +20% chance to apply an extra hit
- Cosmic Crate — valuable loot drop
- Cosmic Talisman — 60% chance to obtain a Cosmic Talisman
- Platinum Voucher gamble — 1/100 chance
- Cosmic Sigil progress — pick this 10 times to permanently apply
Cosmic Sigil damage with any weapon
Use ::cosmiclist to view the fastest-time leaderboard.
Primal Dominion:
Primal Dominion Vdeo Guide (Outdated)
Primal Dominion Vdeo Guide (Outdated)
Primal Dominion Vdeo Guide (Outdated)
Yes, Primal Dominion is the name of the season — but it is also a
brand new region being added to the game and one of the most important
progression systems throughout the season.
While the update will include a massive amount of additional content outside of the Dominion,
this post will mainly focus on the Primal Dominion itself and how it works.
The Primal Dominion is a completely separate progression realm where every
player enters on a fresh start within the Dominion itself.
Your main game progression, gear, and account progress remain completely untouched outside of the region.
Inside the Dominion, players will gather resources, gear, perks, and powerful bonuses
that can help strengthen their account throughout the season.
The monsters and factions within the Dominion are not all the same!
You'll need to make decisions on what the most effecient path is for you.
Starting Fresh:
On your first entry into the Primal Dominion, you'll be required to bank all existing gear and items.
You'll be given a set of starter gear on your first entry — upgrades from that point are quick and easy!
Inside the Dominion:
- Existing damage bonuses do NOT apply
- Existing drop rate bonuses do NOT apply
- Outside progression advantages do NOT apply
Anything obtained within the Primal Dominion can freely be:
- Banked
- Traded if Tradeable
- Taken outside the region
You may leave at any time without losing progress, and whenever you return,
your previous Primal Dominion setup will be restored.
Although players begin fresh, progression inside the Dominion scales much faster
thanks to the Primal Altar and the unique systems within the region.
Primal Legends:
The Primal Legends are the three main bosses of the Primal Dominion.
Each boss features up to 6 scaling difficulty levels,
with every level increasing mechanics, difficulty, and rewards.
To challenge a boss, players must obtain a matching key through Primal Dominion content.
Skilled PvMers can push higher levels for greater rewards, with a single key
potentially granting up to 6 loot rolls.
The Primal Altar:
The Primal Altar is one of the main progression systems of the season.
The altar features 120 levels and is leveled by sacrificing
special items obtained throughout the Primal Dominion.
Every 10 levels unlocks a point to use on the Primal Perk Tree.
Once level 120 is reached, players may Prestige their altar
to restart from level 1 and continue progressing further.
Each prestige allows players to choose:
- +5% Damage
- +5% Drop Rate
These bonuses stack up to 50% and last for the entire season.
These bonuses are applied to outside content as well.
Prestige & Season Rank:
Prestiging is tied to your Primal Dominion season rank:
Hunter — Starting Rank
Stalker — 1 Prestige Cap
Warlord — 2 Prestige Cap
Beastlord — 3 Prestige Cap
Primal — 4 Prestige Cap
Conqueror — Unlimited Prestiges
Primal Dominion Vdeo Guide (Outdated)
New Donator Ranks / Celestial Zone:
The interface doesn't display the full perks of the new ranks. This will be getting fixed asap.
A new top-tier donator rank: Celestial at $250,000 total donated.
Sits between Archon and Empyrean and grants access to a brand new exclusive zone.
Inside the Zone:
Teleport via Teleports → Other → Celestial Zone.
Custom-mapped private elven-themed area, exclusive to Celestial donators.
- Celestial Chest — AFK thieving activity paying 25k–100k GP per cycle,
rare Treasury Coins, and roughly 1 Mythic box per hour
- Enhanced Snatcher — while in-zone with a Snatcher pet, you get an extra
roll on rare announced drops other players receive
- Rat Catcher Derwen — trade 5x Celestial Rat for a Celestial Reward Chest
- Lenwe — item reverter, breaks down certain upgraded gear back to ingredients
- Talisman Table — Place earned Talisman on the table for extra bonuses
Teleport Platform:
The wider Celestial progression line tied to the new Elven Grove:
- Kill Elves for guaranteed Celestial Fragments
- Hunt Celestial Rats nearby (Celestial Donator only)
- Fight the Celestial Hunllef
Celestial Armour & Weapons:
- Celestial Weapon Kit + Cosmic weapons → Celestial Sword / Staff / Crossbow (Tier 120)
- Celestial Attachment + Tuska armour → Celestial set (BIS Hybrid Tier 120)
Celestial Notes:
Use a Celestial Note on any boost potion to double its duration.
1 note = 1 minute of base potion length
(if a potion is 20 minutes long, you'll need to use 20 notes)
The Grand Treasury:
The Grand Treasury is a new endgame item sink and reward hub.
Bring eligible PvM drops, raid uniques, scrolls, and pets to the treasury,
sell them for Treasury Coins, and spend the coins at the Treasury Store.
Accessed through the teleport menu under Grand Treasury.
Wing Slot:
Wing slot items can be obtained by purchasing a Wing crate.
These crates can be obtained from Omni boxes or directly through our webstore!
All wings will provide the same stats and no additional bonues.
A single wing can be upgraded up to 5 times yielding similar stats to other
end-game accessories like a Completionist Cape.
T5 wings grant +500 in each stat
Trophy Changes:
The bronze trophy has been renamed to the Mythic trophy.
There are now a total of 4 different trophies.
Mythic trophy, Elven trophy, and Champion trophy can all be used to create the Omni trophy.
Treasury Crate:
Opening a treasury crate will grant you with a random item from the Treasury vault (the items that you sink). A treasury crate can only be obtained from Omni boxes.
BIS Brew:
Omni Box:

Omni Potion (Inf):
Omni Sigil:

Pet Egg (Omni):

All pets listed below are Secondary Pets
Shadow Gorilla:
Golden Ram:
Cursy:
Healing Gecko:
Prayer Ghost:
Pvm Snatcher:
Relic Saver:
Talisman Titan:
Elite Hound:
Treasury Imp:
Prestige Bird:
Misc:
We will be adding to this throughout the day! There is lots of changes that haven't been included in the post yet
Cosmic Sigil perk now has 18 levels, giving bonus all the way up to 100%
Various visual changes have been made to boxes and other items
Pirate Crew is now gone due to the season change but we will be reurposing this content soon.
The GIM bank is now located at home!
Cosmic Buffs have been officially replaced by Cosmic Brews.
I know it's not an ideal change but it was necessary for moving forward and improving progression.
Added the following commands ::removeextrapet, ::removepet2, ::removesecondarypet
Pets are now able to be exchanged from the pet master in noted form
New raffles have been added to give more variation and community engagement
Snowman Ring no longer gives snow, saving you an inventory spot
Tuska tokens are now stackable
All seasonal items are subject to nerfs and modifications towards the end of the season